#include "MapGround.h"

CMapGround::CMapGround(){ }
CMapGround::~CMapGround(){ }

CMapGround::CMapGround(int id, int x, int y, int width, int height)
{ 
	_id = id;
	_x = x;
	_y = y;
	_width = width;
	_height = height;
}

Box CMapGround::GetBox()
{
	return Box(_x, _y, _width, _height, 0.0f, 0.0f);
}

